Tag Archives: Nightmare

Bosses by Level

Blizzard setup the leveling so that you would complete the first three difficulties within the same amount of time that it takes you to reach level 60. The first 31 levels are designed to be spent working your way through Normal difficulty, where you familiarize yourself with bosses and just about every active ability your […]

Power Leveling in Bastian Keep

This power leveling strategy will get you a full level in about 5-10 minutes (1/20th of a level in 20 seconds at best). The problem is that you have to do the same thing over and over again, but it works until level 60. This is not my original strategy, it was posted on a […]

List of Random Mob Modifiers

Depending on what difficulty you’re running, Normal as 1, Nightmare as 2, Hell as 3 and Inferno as 4; mobs that spawn randomly in the game are given 1, 2, 3 or 4 random affixes. These are randomly selected from the list below and then those abilities are used randomly against you. So if you’re […]

Collapsing Economy

Are we in a recession? Diablo 3 released a little over a week ago and the going price of Subtle Essence has already hit rock bottom at 14 gold. The only reason it hasn’t dropped below that price is because in-game vendors will create 14 gold and give it to you for your Subtle Essence, […]

The 9 Biggest Mistakes Players are Making in Diablo 3

We’re sitting at almost exactly 1 week since Diablo 3 was released in the US and around the world. We’ve seen a lot of things we didn’t expect and others that we completely saw coming. My prediction that the RMAH would get pushed back again came true (it’ll go live on May 29th) – but […]

Vendor Your Magic Gear!

If you haven’t noticed already, the market for trade goods has already collapsed. I wrote yesterday about how to make gold with subtle essences as their auction house value gets closer and closer to their vendor value. The vendor value of Subtle Essence is 14 gold, Shimmering Essence is 30 gold. Magic items, on the […]

Monk Leveling Build / Leveling Guide

The Monk is a face to face combat class who requires a lot of damage output as well as survivability. To level a Monk you are going to have to carefully manage the two: damage and survivability. Fortunately there is a wide array of active and passive skills that fit these slots. This build’s goal […]