The epic battle between + Gold Find and +Magic Find has just begun. The likely outcome in Diablo 3 will be that players want both or either + Magic Find or + Gold Find, but which one is more important? To find out, we can take a look at how much each contributes to various farming situations and see which one comes out the winner.
The other day I shared my Patch 13 results for farming the skeleton king. What we found out was the ratio of looted gold to magic items found was about 135 to 1. Here’s my raw data:
Minutes | Quest Gold | Looted Gold | Magic Items | Gold/hr | Magic Items/hr | Total Gold/hr |
9 | 264 | 600 | 3 | 5,760 | 20 | 9,460 |
13 | 264 | 1582 | 8 | 8,520 | 37 | 15,351 |
13 | 264 | 900 | 10 | 5,372 | 46 | 13,911 |
15 | 264 | 1400 | 12 | 6,656 | 48 | 15,536 |
17 | 264 | 1400 | 8 | 5,873 | 28 | 11,096 |
12 | 264 | 800 | 9 | 5,320 | 45 | 13,645 |
I added up all the gold and all the magic items and divided them by each other, 6682 ggold/50 magic items, which is 133 gold per magic item. That means if you could increase one or the other you would need to be able to sell the magic items for 130 gold for + Magic Find gear to be more valuable than + Gold Find. In the beta, I’ve seen Subtle Essence sell for 90-150 gold, so this seems about right, but possibly a bit ambitious. With this information alone I would opt for Gold Find instead of Magic Find.
But that’s not the whole story. When I run the Skeleton King quest I run into at least 3 elites every run, and they are all guaranteed to drop a magic item. So that means I can remove 3 from each of the runs since these magic items have nothing to do with + % to Find Magic Item. After doing this the value of a magic item shoots up to 208 gold. Now, how many of the magic items came from normal mobs? This is where + Magic Find really does its job, since elites almost always job magic quality items anyways. It’s not looking good for + Magic Find.
Given that magic items can be worth as little as a Subtle Essence or any unpredictably high amount, we can say for certain + Gold Find is the safer venture while + Magic Find is a bit riskier. It’s also possible that there is an unknown mechanic that is in play here that we don’t understand. Either way, I am impressed how these numbers ended up coming so close to each other, it’s almost like Blizzard knows what they are doing.
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Could it be that “Magic Find” changes also the quantity of “Randome Magic” attributes which are on the dropped Items?
It’s possible. It would be tough to verify unless a blue confirmed it.
Very interesting.
Didn’t MF modify the QUALITY of magic items in D2? (i.e. make it more likely to find higher tier items) Of course this analysis ignores the possibility of selling some of the magic items rather than salvaging them.
Are there differences in the the buff percentage ranges between +MF gear and +GF gear? In other words does +MF Gear go from +1-50% and +GF gear go from +1-100% (for example)?
Lusus, I don’t know about Diablo 2 or if that applies to D3 beta, I’m not even sure how I could test that.
It looks you’re right about there being a different range for each:
http://d3inferno.com/mods/Magic_Find.html
http://d3inferno.com/mods/Gold_Find.html
I honestly didn’t notice this before even though it seems like I looked.
There’s a larger difference between the lowest affix:
http://d3inferno.com/affixes/MF_I.html
http://d3inferno.com/affixes/Gold_I.html
Due to the issues you brought up and our inability to really value the items that we find (I was just using salvaged value) I don’t think we’ll ever know which is better and which is worse. I think that’s Blizzard’s goal.
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